Exploring the Fallout Universe, the Gaming World’s Most Surprising Television Success
The post-apocalyptic TV series has made a triumphant return to its platform, and it's safe to say that audiences were pleasantly surprised by the caliber of its debut season. By portraying the atomic-age, nuclear-ravaged United States through the perspectives of three distinct characters, it succeeded in capturing various facets of the player's journey.
There was Lucy the vault dweller, trying to do the right thing and finding that the barren landscape made that incredibly hard; Max, the Brotherhood of Steel rookie, who begins to question his faction's dogma and creates plenty of trouble in mechanized battle suit; and Walton Goggins's character, a fan-favorite figure who has entirely abandoned any sense of morality out in the radioactive wilderness.
Setting the Stage for a New Chapter
The debut season's finale unveiled a major secret about those responsible for the global annihilation that sealed a society in bomb-proof bunkers for hundreds of years. It also posed numerous mysteries open for the next installment – and, now, expectations are considerably elevated.
“We'd gladly accept ‘not terrible’ – we should print that on merchandise,” remarks Jonah Nolan.
“Starting the first season, people were like, ‘Just don't mess it up’,” states a key figure from the games. “We are thrilled with the feedback to the show, so now people are arriving with more enthusiasm and new expectations.”
A New Vegas Vibe for the Next Installment
The second season is taking place in the neon-lit city, the setting of the 2010’s game Fallout: New Vegas, which is frequently celebrated for having the best writing and cast in the series, despite the fact that it was a bit broken at launch.
“It has a sun-baked feel, a Mojave vibe, that’s so essential to that game,” says the co-creator. “That parched, desolate Route 66 feeling of the game is so much rewarding to translate into the show.”
In the show's timeline, a long time has passed since the events of the New Vegas game by the time the characters arrive there. However, the creators indicate that it does reference the gamer's experience.
The Importance of Physical Sets
The Fallout TV series is praised for its tactile feel – its makers prioritized physical models and environments were built, reflecting the improvised nature of the towns in the games.
“Being a genre enthusiast, so many series I watch, I’m conscious that they’re all filmed against a blue screen,” says another of the showrunners. “The key objective of an adaptation, especially of a interactive medium, is to seem like it’s real.”
Indeed, almost each creature you see on-screen is real, including the notoriously frightening irradiated monsters known as the apex predators. In the show, they are portrayed by puppets, and were by all accounts rather intimidating up close.
Made by Fans, for Fans
The Fallout series succeeds because it is made by talented film-makers who are also dedicated players, in collaboration with the game developers behind the franchise. This mutual respect for the world is apparent in the end result.
The second season is being released on a episode-by-episode basis rather than as a all-at-once release, offering a different experience from the previous season. This approach will allow for a different audience reaction, a dynamic the team themselves are excited to observe.
“It delves deeper, it’s bigger, it’s more humorous, it has a lot of surprises,” says the game director. “I am excited to seeing what people think.”